The 5th Dýpt issue was long in a making. The pandemic just underlined our topic of digital intimacy/closeness. Here are some scans of the printed publication infused with morphed symbols found on the media players of illegally streamed films which I watched during the long hours of isolation. 2022, print magazine
The layout of the issue concerning outer space is inspired by astronomy textbooks and scientific journals because of theirs visual overabundance. Pages are full of texts, images, graphs and illustrations done by Jakub Štourač. There was also an effort to avoid sci-fi aesthetics so I employed more playful approach using starry font, ellipses and intense pink spot colour as a reference to infrared vision and pink body of Webb's telescope. 2023, print magazine
The main aim was to create unified book design for different contents as it concerns book edition. Simplicity was the main goal: one font in just three different styles and just two sizes. I tried to make the design serious but not boring, so every first page of the chapter is designed in the title size so it is recognisable at first sight. I also played with paragraph indentation which is a bit longer to test how far can I go. 2018, book prototype
How will we read in the future, how do we read now and what kind of transformations will undertake physical books? The book of Chinese ink paintings has beautiful tactile quality, unique binding and extraordinary woodcut print level. This app prototype explores its digital reinterpretation and how we can engage with this book nowadays. The prototype contains a drawing environment teaching drawing by copying originals. The user chooses a model, the degree of transparency and copies it. This procedure is rooted in classic Chinese methods of learning ink wash painting. In contrast to standard drawing applications, it does not offer the option of going back/to delete in order to simulate the real process. Once the picture is complete, the application assesses the accuracy compared to the original. 2017, mobile application prototype
In the age when our personal data are used not for just advertising but also for modern techniques of propaganda web browser add-on prototype “Know your data“ tries to give the user more agenda when it comes to digital privacy. The prototype informed by the European law GDPR (establishes rules, rights and punishments for subjects who exploit and abuse people’s data) shows what some websites can know about us. This totally speculative project consists of sidebar with a list of personal information which can be turn off/on based of our preferences when trading off privacy for comfort. After research I came to a conclusion that it’s inevitable and impossible to avoid being monitored in current online existence as it's difficult to find out what exactly big tech companies know about us. The future of the Internet have to radically change so it’s inclusive for everybody and equipped with clear laws for it’s users. 2019, web prototype
What to do as an individual in the midst of climate crisis? I always feel powerless and overwhelmed in the face of environmental crisis. How to explain ordinary people the dire situation – dying polar bears and plastic polluted oceans have no imminent influence over my daily life. PPF mobile app prototype is aimed to show people how can look like their life if they won’t change their stances and actions toward environmental crisis. For example, there is a huge possibility that the coastline of Israel will be flooded in 10 or 20 years because of melting icebergs. Or there will be more inland floods or higher risk of spreading deserts. After filling out the questionnaire (age, address, job, socio-economical status,…), the user can find out how can climate crisis affect them on the personal level. I connected scientific predictions, personal data and AI. My fictional user Omer for example lives in Tel Aviv, eats regularly red meat, drives a car – PPF explains how this lifestyle is unsustainable for his future and gives advice what to do to: demonstrate, demand political “green” decisions, use public transport, eat less meat,… 2020, mobile application prototype
Kobayashi laboratory (Tokio University) monitors nature, weather and animals throughout Japan. For example they explore changes in the contaminated Fukushima area which is unavailable for people. The assignment was to design something interactive which would either help them in research or something loosely inspired by their work. While listening to their massive audio archive full of sounds of rain, whispering woods, bird singing or deer grunting I thought of ASMR videos. This type of videos are suited for making people fall asleep and relax thanks to various sound triggers (rain, human whispering/tapping,…). Another use of the app is as a tool for audio diary. There is a saying to “shout at the woods”: o relieve stress or anger by being aggressive to something which you can’t harm and it can’t harm you. Users can listen to random anonymous recordings of other people available at the spot on the map of Japan. People can listen to sounds of nature/animals/people or record themselves and upload it online and share it with others. No likes, no dislikes, no view numbers. 2020, mobile application prototype
Self-initiated project with which I can reply to the question: How is your nationality reflected in your work? Best Crop is a simple backpack made from 25kg sturdy rice bags which I collected throughout the years as we as a family consumed the rice. It was in the beginning just fun project to create a backpack for a festival trip but as I read more and more about climate crisis it became something more useful. It already has funky design. I am trying to make a business out of it for eight years but I suck at marketing. 2015, backpack design
The magazine with a topic “The Flashes of the Future” is full of more or less vague predictions of the future in terms of politics, climate crisis, technology, transhumanism and other uncertainties. I used Runway ML’s model to generate images based on key words taken from the texts to accompany articles about the future. The resulting images are far less persuading as recent AI created images which makes them even more hallucinating now. The layout of the text had very irregular column size as to provoke the reader to embrace uncertainty with every following page. 2020, print magazine
Revue Prostor is a literary-culture magazine with a long history reaching back to illegal issues under the communist regime in the Czechoslovakia. Issue called Rediscovering the Earth is all about climate change which is not just “crisis but also a new opportunity.” The articles put flowers, animals, waters and other creators of ecosystem on the same level with humans.“Instead of dominance there is a space for a cohabitation.” The issue asks us what does it mean to be a human in the the times of climate crisis. The ecosystem of articles is interconnected by bark beetle paths which are some sort of unknown language. People have a conflicting opinions on bark beetles because they are essentially damaging woods but who knows what they want to communicate through their actions and aren’t people way more damaging for the Earth? The idea of connection is conveyed by the order of articles where every article follows right after each other with minimal blank space. Also the top and bottom margins are super narrow to evoke the sense of stream of connectivity. 2019, print magazine
Dýpt maga/zine is a medium of friendship. Thanks to this self-initiated project we created with friends a space exploring theory and art. The biggest energy brings my friend Ondřej who is also the editor who writes articles and translates into Czech the important philosophers of our time (Benjamin Bratton, Jussi Parikka,…). Each issue is loosely investigating main topic. Issue 03 is about space – physical/mental space, relationships, philosophical,… The design was exceptionally difficult because there was a need to visualise how are the texts connected to each other. The whole magazine is united by a rhizom (reference to Deleuze and Guattari) as a decentralized network of works. The articles are typesetted in organic slices of 3D rhizome and by flipping quickly the magazine the reader can see the object as a whole. 2019, print magazine
Fourth issue focuses on mental health in these anxious times. The authors map the political, personal and other causes of our mental states. The magazine brings themes from contemporary philosophy (gender accelerationism, Terence Mckeenna,…), various mental illnesses, different sexualities and one important message from Jeremy Gilbert, a friend of Mark Fisher: “You are never alone. Even when you think you are, you aren’t – and social relations will define your ‘interior’ life just as much as any aspect of your being. Connect, engage, relate, create, not because these are nice things that humans and other nice creatures do, but because they are what life is, what becoming is, and they are what Capital does not want you to do.” The design tries to visualise techniques which we deploy to cope with mental issues – pretending that it doesn’t exist (erasing words), blurring the lines and forgetting, anxious feeling of being suffocated or trying to hide/be smaller (condensed typography, narrow text columns), hidden details of not typesetted text on the baseline (look closer). The magazine is accompanied by 3D renderings of antidepressants' chemical formulas (by Ondřej Trhoň). Watercolour splashes bring a “human” touch, a kind of fragility distorted by photoshop digital brushes. 2020, print magazine